The Earthpedia · Broken into pieces
What if Turkey broke into pieces?
8 pieces broke away, and its family still holds 0.9% of the world.
2026: Turkey falls apart into a dozen states. We let the world run for 300 years and wrote down what happened.
Of 133 countries put through the same fate, Turkey did better than 113 of them.
Its share of the world
- 2026: 0.5%
- 2036: 0.5%
- 2051: 0.5%
- 2076: 0.5%
- 2126: 0.7%
- 2176: 0.7%
- 2226: 0.8%
- 2326: 0.8%
Year by year
- 2026: Free State of Istanbul broke away.
- 2026: Holy İzmir Union broke away.
- 2026: Adana Commune broke away.
- 2026: People's Republic of Antalya broke away.
- 2026: Trabzon Confederacy broke away.
- 2026: United Provinces of Diyarbakır broke away.
- 2026: Free State of Samsun broke away.
- 2026: Grand Duchy of Yerevan broke away.
- 2027: went to war with Armenia.
What happened
- At its height, in 2189, it held 0.8% of the world.
- Its first war of its own came in 2027, against Armenia.
- The first piece to break away was Free State of Istanbul, in 2026.
- Along the way it swallowed People's Republic of Antalya, Trabzon Confederacy, Free State of Samsun, United Provinces of Diyarbakır, Grand Duchy of Yerevan.
- 21 wars in 300 years.
The world in 2326
In 2326, Russia ruled 18.1% of the Earth, ahead of United States of America and People's Republic of China. 104 nations were left standing.
"I have stopped being surprised. That is a lie." Max, for the record
Run it yourself
Play this worldSame seed, same history: it unfolds exactly like this, until you touch it. Then it is your world.
Other what-ifs for Turkey
More countries
Is this what would really happen?
No one can know. This is one run of a game engine that simulates every country on the real map: wars by temperament, armies from land and people, civil wars, golden ages. Same seed, same result, every time.
Can I try it myself?
Yes. Press Play this world: the same seed opens in your browser, free, and unfolds the same way until you change something.
Every page is a real run of the Play God on Earth engine (deterministic: same seed, same result). Historical facts are not implied; this is a game.